Here is a post to reach any of the NPCs active within ALASTAIR. Please specify which NPC you are looking to reach in the header of your first comment.
As a note, NPCs will not always be available to reach. They are often busy on their own missions or with other mechanics within ALASTAIR, so please check to be sure the post is currently open before beginning a thread. ICly, a message sent to an unavailable NPC will bounce back to the character that had sent it as an unanswered echo of their original message.
The NPCs should be contacted for plot-relevant purposes and direction only. Think of them more as plot devices than characters.
I wouldn't want to trouble you further with my own conjecture.
For my own sake, I suppose you could say I just wanted to make sure Oska and anyone there would assuredly be safe. Where I'm from there aren't any such things as guaranteed or air-tight security, or at least, it would be dangerous to think so.
Although I understand my world is just one small place, I still needed to ask. The uncanny nature of my squad encountering anything Zymandis-related two missions in a row made it difficult not to worry that there might be something wrong I couldn't see, silly as that must seem.
Wow!! (゚ω゚;) It seems things were getting a bit heated with Cassie. I've given her a sticker for her efforts, but I think it might be best for me to take over from here.
All right. Let me attempt to explain! ೭੧(❛▿❛✿)੭೨ Given ALASTAIR's history as a splinter group, I believe we have always been a bit disorganized. It might help to think of us more as a coalition of various teams; most matters are handled internally within the teams themselves, so ground rules would be set and enforced by the teams. ALASTAIR as a whole would prefer the most peaceful approach, of course, but that isn't always possible, and what's most important is ensuring that the Timeline doesn't destabilize.
As for Oska, I assure you it is very safe despite the occasional time bug infestation.
As Cassie mentioned, we are on a mission dealing with many giant centipedes at the moment! (@O@;) I am afraid this is all I can give you, I fear one of them will eat the kitties if I don't intervene.
no subject
KIDS THESE DAYS ┻━┻ ︵ヽ(`Д´)ノ︵ ┻━┻
no subject
For my own sake, I suppose you could say I just wanted to make sure Oska and anyone there would assuredly be safe. Where I'm from there aren't any such things as guaranteed or air-tight security, or at least, it would be dangerous to think so.
Although I understand my world is just one small place, I still needed to ask. The uncanny nature of my squad encountering anything Zymandis-related two missions in a row made it difficult not to worry that there might be something wrong I couldn't see, silly as that must seem.
no subject
All right. Let me attempt to explain! ೭੧(❛▿❛✿)੭೨ Given ALASTAIR's history as a splinter group, I believe we have always been a bit disorganized. It might help to think of us more as a coalition of various teams; most matters are handled internally within the teams themselves, so ground rules would be set and enforced by the teams. ALASTAIR as a whole would prefer the most peaceful approach, of course, but that isn't always possible, and what's most important is ensuring that the Timeline doesn't destabilize.
As for Oska, I assure you it is very safe despite the occasional time bug infestation.
As Cassie mentioned, we are on a mission dealing with many giant centipedes at the moment! (@O@;) I am afraid this is all I can give you, I fear one of them will eat the kitties if I don't intervene.
no subject
[Because troubling associates is basically a social sin, coming from his background. Not something one wants to commit, much less repeatedly]
Thank you for the information, and please stay safe.