Hathaway. (
futurologists) wrote2016-12-30 03:01 pm
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MISSION: WOODHURST
MISSION: WOODHURST All characters, established or new, will receive a form of this dossier to their devices. Thus, consider all information hereon as ICly available to all characters. Please direct questions here. Refer to Woodhurst locations for mission areas. The Bounty Board for Woodhurst will have extra side-missions for your character to take until the end of the mission, which is currently slated for early April. WOODHURST BRIEFING
Until just a couple months ago, Woodhurst -- like the rest of this universe -- was, by all accounts, mundane. When Adam Bristol showed up to the mall in a frothing rage and bit six people, however, everything changed. The Bristol virus quickly spread, and has been directly responsible for multiple deaths in the area; those in the latest stages of the disease don't hesitate to kill in order to sate their hunger. Those who escape with their lives will soon find themselves unlucky as well. The virus is transmitted through all bodily fluids, and being bitten by a hungry Bristol sufferer is highly likely to infect you as well. If not infected, you might still not be safe -- you could be an asymptomatic carrier, infecting your friends and teammates while remaining unaware. Of course, being bitten's not the only way to contract the disease. Even innocently kissing someone who has come into contact with a sufferer can spread the virus, so be careful. While those native to this universe usually reach the latest stages of the disease within 3 to 5 weeks, the slightly different biology of Audentes recruits gives them a little more time: if they are infected, they have 6 to 8 weeks before they descend into insanity. Of course, they'll realize they're infected much sooner than that, and waiting for the inevitable insanity isn't much better. ![]() The disease will progress as follows:
At this moment in time, there is no known way to deal with a sufferer aside from death. One way to make the symptoms subside, however, is human physical contact. Oxytocin released by non-violent physical contact with another person seems to dull the hunger and bring them back to sanity, albeit temporarily. For those who don't wish to kill and are less physically capable than others, this is the only way to subdue a Bristol sufferer, although it comes with many risks. When touching a sufferer, you run a high risk of being bitten or killed. In many cases, it may be better to just run. This is neither a safe nor long-term solution, but it does relieve symptoms for a short period of time. Because of the danger posed by sufferers, everyone has been encouraged never to travel alone, and to stay indoors after sundown. Even if these conditions are followed, there is still a slight chance of running into one of the infected. Nearby police will attempt to subdue and possibly kill any who attack during the day, but in lesser-populated areas or at night, you're on your own. Might want to invest in some night-vision goggles! Woodhurst, as opposed to some of the other mission locales, is largely unfamiliar with the concept of interdimensional travel outside the confines of science fiction books. For this reason, characters will be expected to keep their involvement with ALASTAIR on the down low. While you can tell the citizens, none will believe it, and trying to convince too many people will lead to unpopularity within the city. What does this mean? Audentes will be posing as newcomers moving into a growing city, spread out in apartments and houses across Woodhurst. They will need to dress and act according to the universe's standards; this means anyone incapable of appearing outwardly human on their own will receive a cloaking device, which, when activated, will make them appear human to the people of Woodhurst (and, if you choose, to their other team members as well). Backstories aren't necessary, but they are encouraged to ward off nosy neighbors. ALASTAIR will be able to place characters into temporary jobs such as a hospital worker, police officer, etc. using their government connections as long as they have good reason to be there; if you're interested in doing this, please contact a mod! As we have received many requests for police work, we are capping police at 8 people (10%) - currently 8/8. ![]() ![]() |
no subject
Given the rate of how quickly the virus attacks a person's brain etc, how feasible would it be to try a super small dosage or trying to kill the virus in a test tube and combine it with something to make a vaccine that way?
Alternatively, if someone tried to combat the virus by inflicting another similar virus that is a little less lethal, how badly would that go? In some fiction there are some diseases that someone can combat if they have something else, which is the frame of mind she'd be going with on this. (and no, none of this is ethical lbr)
(basically these are all fumbling ideas of trying to prevent if a cure is too much of a struggle oops)
no subject
VACCINE: We absolutely encourage this! The only catch is that it would take some time to develop and spread amongst the citizens and recruits, so everyone who signed up to get sick still has the opportunity to do so. A vaccine can be developed using either a living or dead sample; naturally, the first would be easier to find, but more risky to handle.
Just as a reminder, a vaccine will not help those who are already infected, as it is strictly a preventative measure, but it may help free up resources for a cure as well!
CURE: A cure will be more difficult to synthesize, but not impossible in the future. We'll be addressing this more clearly on the next log, so stay tuned.
In both cases, teamwork will be critical, as no one character will have the resources or know-how to accomplish this -- so we ask that any plots be open to all characters! We strongly suggest that interested players create a post on the OOC comm for plotting, which we'd be happy to plurk. We can also help answer any questions and provide direction as necessary.
Also, unfortunately, there is no lesser virus that can combat the Bristol strain.
no subject
I figured re: the cure it would take a lot longer, I was more curious to see how tackling it with other viruses would go... because since when has science been 100% humane I guess weeps.
I just have one question for now! The information will take a while to circulate (perhaps up to 7 days to be fair here) but there is a lot leaning towards the drugs in the hospital not being safe -- would they be able to take tests of the drugs? and if yes, how successful would that be?
Actually edits this! Sorry, one thing that came up when I first brought this up is if we have test subjects for the vaccine. As it isn't likely to work right away, should we use npcs for the start or would this be able to coincide with future rngs?
I'll try and get other people's input for questions as well, as I imagine it'll be easier to tackle if they're all in one place.
Thanks again c:
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As for the vaccine, anyone can volunteer for it, but OOCly it will need to be an NPC or someone who has signed up to get infected because of the risk involved. If a character does decide to test it, please make sure they PM us so we can give them the proper info we're giving to all our infected characters!
no subject
Thanks for the heads up on that too, they'll hopefully have some helpers to check the drugs that are mostly needed first to tackle it in an orderly fashion... best to be safe than sorry when they aren't sure.
I made a note of that on the ooc post, plus mentioned that it'll take a few weeks to reach that point anyway! Thanks again mods c: