Hathaway. (
futurologists) wrote2015-09-20 12:01 pm
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BONUS BANK.
bonus bank Coin balances will not transfer to Season 2. Especially active players can redeem their activity for coins, which they can use to purchase rewards. Rewards can be ICly requested or sent directly from personnel resources, but in those cases no physical exchange of currency is made. Players can also use the AC bank to OOCly purchase materials or items for their character to find/purchase while on a mission. In the case of spells and abilities, characters may receive a scroll detailing how to use their new power. The bonus AC conversions are:
RULES.
REWARDS. 25 COINS: SMALL. ★ An inanimate non-weapon object from their home world. ★ An inanimate item from the current world, which can include weapons. ★ A small item, player's choice. 50 COINS: MEDIUM. ★ A weapon or armor from their home world. ★ A pet; power caps and restrictions* apply. ★ A mod-chosen surprise! ★ Your character will be given a one-month blessing: temporary invisibility, telepathy, super strength, etc. It will expire in exactly a month and cannot be game-breaking. ★ Your character can give someone else (with player permission) a temporary curse: everything they touch turns purple, all the food they eat tastes like rotten eggs, they have to speak in rhyme, etc. * The game has a pet policy: magical animals are allowed, but their abilities have a cost as well. Limit two pets per character (mounts included). 75 COINS: LARGE. ★ Light Armor uniform upgrade: this upgrade is ICly requested by a character, and provides them with a permanent magically-deployed set of light armor mods for their uniform. Kevlar-like, the light armor is lightweight and flexible but not suitable for heavy impacts or long bouts of combat. ★ Plot involvement: your character will be the first to discover a secret or will be guaranteed a spot in a major event. ( 0 AVAILABLE ) NOTE: These slots will be distributed via lottery assignment; if you are not chosen, you will have your coins refunded. ★ Your character will be taught a minor spell in the following categories: healing, fire, earth, wind, or water. ★ Your character's minor spell will receive an upgrade. (Can be used only once; see XL rewards.) 100 COINS: XL. ★ Your character will be taught a major spell in one of the above categories, or a minor spell that falls under another category. (Please specify what spell you would like.) ★ Your character's major spell will receive an upgrade. ★ A custom spell! This will be reviewed on a case-by-case basis. ★ An upgradeable bag of holding (3x3ft space inside)—each subsequent upgrade is 50 coins! ★ Your character will receive a mount of their choice no bigger than a horse; horses and rideable pets fall under this category.* * The game has a pet policy: magical animals are allowed, but their abilities have a cost as well. Limit two pets per character (mounts included). 200+ COINS: SPECIAL. ★ This is a character-dependent category, moreso than the others, and includes very large demands. For example: revisiting a memory, shape-shifting, etc. Pitch it to us, and we'll tell you the price. Remember: ALASTAIR's mandate is protecting timelines. They cannot revive the dead or affect permanent change in a world unless it was already ordained. OTHER. ★ If your character wishes to ask for something that doesn't fall under these categories, we can negotiate a price! Please create a top level for you, followed by individual subthreads for each of your characters. To cash in threads, link them, say which of the above conversions apply, and the amount of coins you will receive, followed by which AC rewards you desire for the month, if any. Please use the following formatting (or similar) for your AC bank comments. All submissions must include the coin total. COIN BANK |
Keith
July 2016
PREVIOUS TOTAL: 0
9 incomplete log comments (9 coins)
6 log comments in an incomplete log (6 coins)
7 complete log comments (12 coins)
5 incomplete log comments (5 coins)
5 incomplete log comments (5 coins)
10 incomplete log comments (10 coins)
8 incomplete log comments (8 coins)
15 incomplete log comments (15 coins)
8 incomplete log comments (8 coins)
15 incomplete log comments 15 coins)
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93 COINS
SUB-TOTAL: (93) COINS
REWARDS
Small dagger from home (pictured here) - 50 coins
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SUB-TOTAL: 50 COINS
TOTAL: (43) COINS
GRANTED.
September 2016
PREVIOUS TOTAL: 43 COINS
9 incomplete log comments (9 coins)
9 completed log comments (14 coins)
18 incomplete log comments (18 coins)
5 completed log comments (10 coins)
5 completed log comments (10 coins)
13 completed log comments (18 coins)
8 incomplete log comments (8 coins)
8 incomplete log comments (8 coins)
---------------------------------------------------------
95 COINS
SUB-TOTAL: 138 COINS
REWARDS
25 coins - food for the baby lynx he got from Koltira
50(?) - a cat bed that will grow with the lynx as she grows larger
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SUB-TOTAL: 63 COINS
TOTAL: 63 COINS
GRANTED.
October 2016
PREVIOUS TOTAL: 63 COINS
15 completed log comments (20 coins)
6 incomplete log comments (6 coins)
9 complete log comments (14 coins)
8 complete log comments (13 coins)
6 incomplete log comments (6 coins)
14 completed log comments (19 coins)
16 complete log comments (21 coins)
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99 COINS
SUB-TOTAL: 162 COINS
REWARDS
Let's go with a surprise! - 50 coins
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SUB-TOTAL: 50 COINS
TOTAL: 112 COINS
GRANTED.
Speaking of which, inside one of its pockets is a ring, made of what appears to be titanium and inlaid with ruby. Wearing it will boost Keith's reaction time, endurance and foot speed! Not nearly enough to put him over into 'superhuman' territory, but definitely enough to notice a split-second difference in a fight. The ring has a maximum effectiveness of 30 minutes, after which it must be 'recharged' for 24h.
You now have 112 coins.
Re: GRANTED.
November 2016
PREVIOUS TOTAL: 112 COINS
11 incomplete log comments (11 coins)
7 incomplete log comments (7 coins)
7 incomplete log comments (8 coins)
7 complete log comments (12 coins)
11 complete log comments (16 coins)
17 completed log threads (22 coins)
19 complete log comments (24 coins)
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100 COINS
SUB-TOTAL: 212 COINS
REWARDS
N/A this month
TOTAL: 212 COINS
GRANTED.
December 2016
PREVIOUS TOTAL: 212 COINS
7 completed log comments (24 coins)
18 incomplete log comments (36 coins)
6 incomplete log comments (12 coins)
12 complete log comments (34 coins)
10 complete log comments (30 coins)
6 incomplete log comments (12 coins)
`12 incomplete log comments (24 coins)
9 complete log comments (28 coins)
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200 COINS
SUB-TOTAL: 412 coins
REWARDS
N/A this month!
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SUB-TOTAL: 412 COINS
TOTAL: 412 COINS
GRANTED.
April 2017
PREVIOUS TOTAL: 412 COINS
10 comments in a completed log thread (15 coins)
11 comments in an unfinished log thread (11 coins)
9 comments in a completed log thread (14 coins)
7 comments in a completed log (12 coins)
7 comments in a completed log (12 coins)
11 comments in a completed log (16 coins)
13 comments in a completed log (18 comments)
---------------------------------------------------------
98 COINS
SUB-TOTAL: 510 COINS
REWARDS
BASICALLY, what Keith wants to do is ask that the team get an extra piece of equipment for all of their missions from now on: armor. He'd ask that it'd be modeled after the paladin armor, albeit a lot simpler (so, minus the jetpack stuff, but with the ability to have the mask go down in full or part way).
I have no idea how much this would cost since he'd want it to be a permanent thing for all new recruits, and I'm willing to have him work toward it if his current coin count isn't enough.
Thanks!
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Unknown on this front!
NOTE.
Would that work for you, as a compromise?
no subject
That would definitely work. For Keith's arc and purpose, is it okay to say that he worked this out after all the battle stuff ended? I'm happy to do an IC post on it!
In addition, would having this deployed as an option cost any coins in the meantime?
no subject
We won't require an IC post, but you're welcome to do so.
For the record, heavy armor is available through the AC bank, and Oska now has a forge characters can bring purchased materials to.
no subject
Either way, this is awesome and thank you for working with me!
GRANTED.
September 2017
PREVIOUS TOTAL: 435 COINS
I'm too lazy
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435 COINS
SUB-TOTAL: 435 COINS
REWARDS
Plot slot - 75 coins
Ring upgrade (ring here | upgrade to an hour - 75 coins (I think?)
Voltron pajamas (with lion slippers) in red - 25 coins
A lynx cub, so that Belore has company while Keith is on missions - 50 coins
Another bed for this lynx that grows as it grows - 50 coins
Food for both cats, new supply - 25 coins
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SUB-TOTAL: 300 COINS
TOTAL: 135 COINS
GRANTED + NOTE.
You now have 210 coins.
The Final Bank
COIN BANK
PREVIOUS TOTAL: 480 COINS
N/A
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SUB-TOTAL: 480 COINS
REWARDS
stun gun (knock someone out temporarily, with holster) - 25 points
smoke bomb (rechargeable every twenty four hours once the smoke clears) - 25 points
infrared glasses, with heat-sensing technology - 25 points
two micro bombs, for breaking locks and similar things (rechargeable every twenty four hours) - 50 points (25 each)
gloves and boots to help adhere to buildings - 50 (25 each pair)
camouflage spell (ability to blend in with surroundings but with severe limitations. Keith will still give off vital signs if hidden this way, and if he moves, the spell will cause a ripple, likely giving him away unless someone isn't paying attention. In addition, Keith will have to train this ability to gain longevity without tiring, etc.) - 100 points
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SUB-TOTAL: 275 COINS
That said, I am cool if things need to be doubled in cost from the top down, as I think it still puts me in at just under 480. (Doubling everything but the spell comes to a total of 450.) I will be done after this regardless!
TOTAL: Either 205 or 30 COINS
GRANTED.
Re: GRANTED.
Thanks guys!!